Shooting
Lion Hunter King assigns firing and zooming to mouse buttons in an order that differs from many familiar shooters.
Read the supplied mapping literally
Lion Hunter King's stored instructions assign the right mouse button to shooting and the left mouse button to zoom, with arrow buttons moving the hunter. That mapping is worth checking against the live introduction before playing. Habit from another game could produce a shot when you intended to inspect the view. Establish what each button actually does here before relying on a familiar aiming routine.
Use zoom as an observation action
If the loaded game follows that mapping, distinguish looking more closely from committing to fire. Inspect the target and the game's aim feedback before choosing the separate shooting input. The listing describes timing pressure after an unsuccessful first shot, but it does not provide a calibrated weapon model. You can understand the control decision without making assumptions about exact damage, bullet travel, or real hunting technique.
Notice what changes after an action
After moving, zooming, or firing, inspect the view again rather than assuming the previous target relationship remains unchanged. The game is a fictional hunting scenario involving dangerous animals; its behavior is not evidence about real animal encounters. Within the game, a useful account is simple and specific: which input you intended, what the control produced, and how the visible situation changed. That clarity prevents an unusual button assignment from turning every surprising outcome into an aiming mystery.